P2P應用服務 (Peer-to-Peer Application
Service) 2011
Lecturer:江振瑞 (jrjiang_a_t_csie.ncu.edu.tw)
Teacher Assistant: 黃達育 鄭楷照
Time: Thursday 18:30~9:20
Place: E6-A210
BlackBoard System: http://bb.ncu.edu.tw
(P2P應用服務)
Syllabus:
P2P Networked Virtual Environments (NVEs)
- Scalable Peer-to-Peer Networked Virtual Environments (ppt)
- Neighborship Consistency for Peer-to-Peer Distributed Virtual
Environments (ppt)(pdf)
- P2P AOI Voice Chatting for MMOGs (ppt)
(pdf)
- P2P 3D Scene Streaming: (FLoD.ppt)
- Bandwidth-Aware Peer-to-Peer 3D Streaming: (ppt) (pdf)
- Cheat-proof for P2P MMOGs: An
Efficient and Secure Event Signature (EASES) Protocol for Peer-to-Peer
Massively Multiplayer Online Games (ppt)
(pdf)
- Papers:
- Jehn-Ruey Jiang, Yu-Li Huang and Shun-Yun Hu,
“Scalable AOI-cast for Peer-to-Peer Networked Virtual Environments,” Journal of Internet Technology, Vol. 10, No. 2, pp.
119-125, 2009. (pdf)
(ppt)
- Jehn-Ruey
Jiang, Chao-Wei Hung, and Jih-Wei Wu, "Bandwidth-
and Latency-Aware
Peer-to-Peer Friendcast for Online Social Networks," 4th International Workshop on Peer-to-Peer
Networked Virtual Environment (P2PNVE 2010), 2010. (ppt)
- Jehn-Ruey
Jiang, Ching-Chuan Huang, and Chung-Hsien Tsai, "Avatar
Path Clustering
in Networked Virtual Environments," 4th International Workshop on Peer-to-Peer
Networked Virtual Environment (P2PNVE 2010), 2010. (ppt)
P2P Content Sharing and Storage
Private P2P Networks
Scoring:
- Experiements: 60% Perform experiments about N2N or Tor,
take some screenshots, and give some observations about the prolbmes of
N2N or Tor.
- Reports: 40% Study an academic paper about BT or P2P storage
which is published in 2010 or 2011 and wrtie a report. I would like you
to find the problem(s) of the paper or to improve it to achieve new
goals. The report should include (1) the reference of the paper
addressed (2) the problem(s) or the goal(s), (3) your solution(s) or
improvement(s), (4) how good is your solution(s) or improvement(s), and
(5) conclusion. Note that the paper should contains 5 or more pages.